A = (-0.4, 0.32)
B = (4.64, 0.32)
C = (2.08, 4.32)
polígono1, c, a, b = Polygon(A, B, C)
D = Midpoint(A, B)
E = Midpoint(C, B)
F = Midpoint(A, C)
d = Circle(F, D, E)
e = Segment(A, E)
f = Segment(B, F)
g = Segment(C, D)
Circunferência = Incircle(A, B, C)
h = AngularBisector(C, B, A)
i = AngularBisector(A, C, B)
Bissetriz = AngularBisector(C, A, B)
k = AngularBisector(A, B, C)
G = Intersect(Bissetriz, k)
Incentro = Intersect(i, Bissetriz)